Targeting ‘vaccine’ skeptics isn’t just a U.S. thing.  The WHO is instructing governments to track online anti-‘vaccine’ messaging with AI and to launch ‘countermeasures’ against those who question ‘vaccine’ dogma.  

All of this is reminiscent of the political interference & governments working in lockstep during the tyrannical era of COVID.

This is not science.

It’s scripted narrative which is pervasive in Lymeland and many other areas as well.

https://jonfleetwood.substack.com/p/hhscdc-fund-online-game-bad-vaxx?

HHS/CDC Fund Online Game ‘Bad Vaxx’ to ‘Psychologically Inoculate’ Vaccine Resistance

Ironically, the game uses the very techniques it claims to train users to detect.

U.S. taxpayer funds are being used by federal health agencies to develop and test online psychological games designed to condition how people—especially younger audiences—interpret and respond to vaccine skepticism.

An August Nature Scientific Reports study reveals that the project was funded by the Centers for Disease Control and Prevention (CDC) under the U.S. Department of Health and Human Services, through a CDC award administered by the American Psychological Association.

The paper states that the funding totaled “$2,000,000 with 100% funded by CDC/HHS.”

The grant supporting the project is titled “COVID—INOCULATING AGAINST VACCINE MISINFORMATION,” award number 6NU87PS004366-03–02.

That award has already handed out over $4.3 million in taxpayer funds since its activation in 2018.  (See link for article)

_______________

Important Excerpt:

The project language mirrors the study’s conceptual framework: dissent is treated as exposure to a pathogen, and resistance to dissent is treated as immunity.

The government-funded study centers on the creation and evaluation of an online game called Bad Vaxx.